Hellblade 2 combat designer: “We’re raising the bar”

Senua’s Saga: Hellblade 2 has been in the works for a while and we’ve not really seen that much from developer Ninja Theory about the game proper. But at least we know development seems to be going well, and – according to a new interview combat designer Juan Fernández – improving vastly on the first game.

In an interview with Spanish site, Vandal, Fernández reveals some interesting nuggets of information about the setup of Senua’s Saga: Hellblade 2, and describes the new, deeper combat the sequel will have compared to the original Hellblade.

“We did many things well, but I think there are many things that could be improved that I would change today,” he explains to the site (via Google Translate). “You have to remember that the team that worked on Senua’s first adventure was incredibly small for a development of this kind, about 15 people in the studio most of the time.”

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