Unsurprisingly, GTA 6 devs aren’t too keen on Rockstar’s “reckless” decision to drag them back to the office

After Rockstar Games reportedly asked its employees working on GTA 6 – a small upcoming release you might have heard of – to return to in-office working once April arrives, a number of the company’s developers have made clear just how unhappy they are about that idea.

If you’re out of the loop, according to a report from Bloomberg, the order has been given for Rockstar staff to return to working in actual offices five days a week – rather than remotely or on a hybrid basis – as the studio kicks into the final stages of GTA 6’s development. In the internal email communicating the change, the company’s head of publishing Jenn Kolbe apparently cited productivity and security – remember all those leaks – as the main reasons for the sudden need to inconvenience people.

You’ll probably not be surprised to learn that a number of those people aren’t too happy about the change, which is currently set to come into effect on April 15, with several having now spoken out via the The Independent Workers’ union of Great Britain (IWGB), a UK-based union that’s criticised it. In a post on the IWGB’s website, several anonymous Rockstar employees who’re represented by the union offer their views, with one referring to working from home as a “lifeline for many” that’s now being taken away.

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