Diablo Immortal devs believe in a free to play experience, the mobile platform, and elderflower cocktails

Diablo Immortal, mobile platforms’ first taste of the Activision Blizzard action RPG, is releasing later this week across the world. In anticipation of this new form of Diablo dropping hot, we were invited to a group interview to discuss some of the game’s most anticipated features and most interesting aspects.

We were present to ask some burning questions to principal game designer Joe Grubb, and franchise general manager Rod Fergusson, on microtransactions, porting Diablo to the mobile platform, and other tastier topics.

Grubb: I think first the highlight is all the major gameplay systems in Diablo Immortal are free. That includes the main storyline, the dungeons, the helliquary raid, the in-game cycle of strife. You can do everything in Diablo Immortal completely for free.

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