Why can GTA San Andreas’ glitchy mirrors have characters reach out of them? It’s not because of an underworld

Psst, remember the mirrors in GTA San Andreas? Like a lot of things in retro GTA games, they can be pretty quirky in a number of glitchy ways, and, thanks to one of the developers who worked on the game, we now know exactly why.

Yes, it’s the same bloke who recently revealed what was going on behind the scenes to lead to GTA 3 getting a moon that changes shape whenever you shoot it with a sniper rifle. To be fair, at least when it comes to these misbehaving reflective surfaces, there are no developer tiffs to blame.

Kicking off a tweet with the simple declaration: “glitchy mirrors in GTA San Andreas,” ex-Rockstar Technical Director Obbe Vermeij has shared the reason why the PS2 version of CJ can sometimes encounter a bunch of different weird stuff when he checks out his ugly mug. From characters and objects reaching ‘out of’ mirrors is classic horror movie fashion, to some models randomly facing the wrong way in reflections, the root cause is the same.

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