“What counts as interaction in video games?” asks new PS5 experience, Interaction Isn’t Explicit

Free “interactive study” Interaction Isn’t Explicit is now available via the PlayStation Store.

Described as a “short, interactive study” by designer Frank L. Silva, Interaction Isn’t Explicit “isn’t a traditional game but a debate of different aspects of game design” that aims to explore the “pros and cons” of traditional mechanics and consider which ones are “essential for the language of computer games”.

You can see the announcement trailer below, which shows how the interactive piece reflects on the ways we play games, and the visual languages we use to understand them:

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