Valorant removes randomness from map selection, killing back-to-back Icebox at last

Have you ever logged into a game of Valorant and tore your eyes out after three back-to-back matches of Icebox? Well, thankfully for you, it seems as though the team at Riot Games has all but removed these sorts of unfortunate experiences from the popular FPS. This all comes via an official blog post where member of the competitive team Brian Chang explains the changes in the past and the effect they had on the game.

This article in short explains that the previous full random map selection present in Valorant in the past occasionally leads to frustrating situations where you can run into the same map over and over again, and that there was a shared feeling of frustration revealed in player surveys.

Back during Valorant’s launch, 26% of players stated they had run into the same map at least three times over the course of five games. Fast forward to patch 4.04 this March, almost two years since Valorant first launched and these numbers had apparently not changed significantly despite the addition of “pseudo-random” map selection.

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