The Last Of Us Part 1 isn’t for everyone, and that’s okay

Everyone’s definition of value is different. For video games, this means debates constantly encircle the topics of price opposed to content and the need versus greed of rereleasing older games on newer hardware.

A prime example of these debates comes with this September’s The Last Of Us, Part 1. A remake/remaster (I’m honestly not sure what to call it) of a game from 2013, this PS5 title will keep the core gameplay of the original, whilst improving the visuals, animations and AI, and add new DualSense capabilities, accessibility features and a slew of bonuses.

The inherent value of The Last Of Us, Part 1 comes down to each purchaser’s differing context. Some may have never played it before, be that because of a lack of accessibility options or access to hardware, whilst others may just want to jump back into one of their favourite games with some improvements. If this was a new version of Dark Souls, I’m sure I’d eat it up, even if I thought it was overpriced.

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