The Last of Us Part 1 developers on the journey to PlayStation 5 and the endless promise of accessibility

Nine years ago, The Last of Us was first released for the PlayStation 3. Here, we met Joel, Ellie and a whole cast of characters making their way in a world riddled with danger and aggression. The game tells a sad story, but also a multi-faceted one. Back in 2013, The Last of Us left its players with a message that hope, humour and unconditional love could still exist, even in a world divided by fear.

Now, the game is being released once more, remade from the ground up for the PlayStation 5. Ahead of this release, I sat down with developers Matthew Gallant and Shaun Escayg to talk about the new accessibility features coming to The Last of Us Part 1, and the business of making what they openly describe as “a love letter” to the game’s fans.

Please note, there will be spoilers for The Last of Us Part 1 in what follows.

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