Tag: Design

The Last of Us Part 2 originally started out as an “open world game inspired by Bloodborne”

The Last of Us…

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The Last of Us Part 2 was originally designed as an open-world action game that was heavily inspired by…
Designing a Mouse Pointer for a Digital Metaverse

Designing a Mouse Pointer…

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The mouse pointer has a long history of being a fundamental part of the modern interface. Windows and Mac…
Playground’s Fable has a new narrative lead

Playground’s Fable has a…

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Award-winning writer and narrative designer Anna Megill has taken over as narrative lead on Playground Games’ Fable reboot. Megill…
Real Time Facial Animation for Avatars

Real Time Facial Animation…

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Facial expression is a critical step in Roblox’s march towards making the metaverse a part of people’s daily lives…