­

Tag: Design

The Last of Us Part 2 originally started out as an “open world game inspired by Bloodborne”

The Last of Us…

The Last of Us Part 2 was originally designed as an open-world action game that was heavily inspired by…
Designing a Mouse Pointer for a Digital Metaverse

Designing a Mouse Pointer…

The mouse pointer has a long history of being a fundamental part of the modern interface. Windows and Mac…
Playground’s Fable has a new narrative lead

Playground’s Fable has a…

Award-winning writer and narrative designer Anna Megill has taken over as narrative lead on Playground Games’ Fable reboot. Megill…
Real Time Facial Animation for Avatars

Real Time Facial Animation…

Facial expression is a critical step in Roblox’s march towards making the metaverse a part of people’s daily lives…