Shadow Warrior 3: a great game let down by frustrating technical issues

Nine years on from Flying Wild Hog Studios’ first reboot of the Shadow Warrior franchise, it’s all change with the third series entry. Protagonist Lo Wang’s voice is different, the gameplay itself has evolved and crucially – from a Digital Foundry perspective, at least – the engine technology powering the experience has moved on.

The impressive Road Hog engine takes a backseat this time to Unreal Engine 4 – a controversial decision that doesn’t quite pay off. Meanwhile, the lack of native current-gen versions of the game is a genuine disappointment – owners of new consoles essentially get accelerated versions of the last-gen game, missing key visual features.

Read more


About Author