Diablo Immortal is a fitting farewell to Diablo 3’s divisive visual style

So, Diablo 4 still has a ways to go, but the good news is that Diablo Immortal arrives very soon – surprise PC launch included. Meanwhile, Diablo 3 is still going surprisingly strong across PC and consoles, even if most of its seasonal content is recycled at this point. But the grind never ends, you know.

Amidst Blizzard’s numerous problems in recent years and the impending Microsoft acquisition of parent company Activision, it’s been surprising to see Diablo emerging victorious as one of the company’s IPs with a brighter future ahead. For years, Immortal was mocked as an unwanted release that replaced D3’s long-term potential or a D4 announcement. Thankfully, the end of 2019 brought forth the reveal of the fourth mainline Diablo installment, so players started to come around to Blizzard’s vision for Immortal – an enticing side dish that aims to introduce new players to the franchise.

It’s hard to overlook the striking visual difference between Immortal and Diablo 4, and we’re not talking about graphical quality here – Immortal was developed with mobile devices in mind – but rather about entirely different art directions. While D4 wants to evoke D2’s unsettling dark fantasy vibes, Immortal pretty much keeps riding D3’s more colorful approach to characters and vistas.

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