Bloodstained’s final two Kickstarter stretch goals arrive next week, five years after release

If, like me, you haven’t been paying that much attention to Bloodstained: Ritual of the Night since the buzz around its release started to fade, you might be surprised to see developer ArtPlay has just shared a brand-new post-launch roadmap – providing a date for the game’s final two Kickstarter stretch goals – some five years after leaving early access.

It’s now been a little under nine years since Bloodstained: Ritual of the Night smashed its Kickstarter target, securing $5.5m in funding, and it turns out ArtPlay is still ticking off its promised campaign stretch goals. The end is in sight, however; Bloodstained’s 1.5 update – which Artplay is calling the “final update to the game” – launches on 9th May (the Switch version arrives a little later on 16th May) and adds the final two stretch goals promised to backers in all the way back in 2015: Chaos and VS. modes, which were, at one point, set to arrive in 2020.

Chaos Mode, as per ArtPlay’s announcement, supports solo and co-op play (online and local) and sees players battling through a series of randomised rooms to defeat demons and bosses. VS Mode, meanwhile, is a “special PVP mode” that pits two players against waves of demons. Souls earned by defeating enemies can be used to purchase attacks that will negatively affect a player’s human opponent, with victory going to the player that survives the longest.

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