Unto the End is like a side-scrolling Souls game, but bleaker

Until the End begins with a wonderfully intriguing splash screen. It’s there for a long moment, as if it’s very important what you’re reading. And it reads:

“Until the End is different. Set aside any expectations or assumptions. Combat is deliberate. You can lose your sword, run out of supplies, and bleed to death. Reading, reacting, and staying calm are vital.”

All those things sounded quite exciting to me. And it’s no lie. Unto the End certainly isn’t the platformer it looks like in the screenshots. It’s slow, it’s bleak, and it’s bloody hard. It’s more like a Souls game, side-on.

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