The Last of Us Part 2 has been upgraded for PS5 – and we’ve tested it

The Last of Us Part 2 has finally received its long-awaited PlayStation 5 upgrade, 11 months to the day since Naughty Dog’s epic sequel launched on PS4 and Pro. It’s a free upgrade takes the form of a 299MB patch – version 1.08 – that automatically updates the PlayStation 4 version of the game, offering PS5 users the chance to play the game at 60 frames per second. We’ve had the patch for a week now, allowing us to extensively test and re-test the game from start to finish.

It’s an interesting release: The Last of Us Part 2 stands as one of the most technically ambitious titles released for the PlayStation 4 and we wondered how well this sort of performance patch would work out. After all, no matter how you feel about the game, it’s a stunning technical achievement that flirts with the limits of its original platform – and capping to 30fps was required in order to deliver its beautiful visuals. With this in mind, we were curious to see how it would fare on PS5 with its frame-rate limited removed. Can PS5 really lock to 60fps?

When looking at this update, it highlights a change in the marketplace compared to the last generation. With no backwards compatibility path for PlayStation 3 games on PS4, Naughty Dog extensively revamped The Last of Us for the Gen 8 console, using the exercise to establish the technological foundations of its new engine. The Last of Us Remastered debuted 13 months after its original launch, mostly delivering frame-rate and resolution advantages. One generation on, the tables turn. Additional resolution was already delivered via Sony’s mid-generation console refresh – PlayStation 4 Pro – meaning that frame-rate was effectively the only big upgrade left, short of a total engine revamp.

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