The Devil in Me game director on creating impactful horror, serial killers, and The Dark Pictures Anthology

When a group of keen filmmakers is adamant on securing the second season of their true-crime show, the finale of their first season needs to go out with a bang. The issue, however, is that they’re creatively bankrupt, until a mysterious architect approaches them with an irresistible offer. The Devil in Me, releasing this autumn from Supermassive Games, follows the crew as they investigate the crimes of notorious serial killer, H. H. Holmes, over a century later.

The Devil in Me takes you to a brand-new location with an all-new cast, then takes inspiration from of the most infamous serial killers of all time, and introduces new gameplay mechanics to boot. It seems that any fan of Dark Pictures or even true crime is undoubtedly going to enjoy the game, but we sat down with The Devil in Me’s game director, Tom Heaton, to ask exactly what he thinks we should all be looking forward to and why.

First, can you tell us what you’re most excited about players experiencing in The Devil in Me compared to what else they’ve seen in The Dark Pictures Anthology?

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