Tag: Third Person

Helldivers 2 developer Arrowhead addresses Escalation of Freedom update backlash by unveiling 60 day plan to fix things like flamethrowers and ragdolling

Helldivers 2 developer Arrowhead…

Following the backlash that’s erupted within the Helldivers 2 community in response to the game’s recent Escalation of Freedom…
Helldivers 2 studio reveals 60-day plan of action following recent patch outcry

Helldivers 2 studio reveals…

Arrowhead Game Studios has acknowledged Helldivers 2‘s recent Escalation of Freedom update “didn’t hit target” following significant criticism…
Despite a load of great games in 2025, No Man’s Sky is the happy place that keeps drawing me back in again

Despite a load of…

If we’re plotting out the year based on unexpected obsessions, mine were (in no particular order) weird Italian genre…
Penises set Dispatch apart, and I mean that quite sincerely

Penises set Dispatch apart,…

I think a lot of Dispatch can be distilled into a single moment at the beginning of the game…
Helldivers 2 players continue to call Arrowhead’s bluff by letting the bots advance, but they’re still seemingly on track in the current MO

Helldivers 2 players continue…

In what’s turning into a rather remarkable protest, Helldivers 2 players are continuing to let the game’s Automatons get…
The Last of Us Part 2 multiplayer cancellation reportedly wasn’t a “bloodless endeavour”

The Last of Us…

Following the release of The Last of Us Part 2 in 2020, developer Naughty Dog had plans to launch…
Red Dead Redemption PC version detailed via PlayStation Store page

Red Dead Redemption PC…

Rockstar Games yet-to-be-announced PC version of Red Dead Redemption has been detailed, bizarrely, via the PlayStation Store page for…
Red Dead Redemption’s long-rumoured PC port might finally have been revealed via the PlayStation Store, as we all expected

Red Dead Redemption’s long-rumoured…

Speculation that a PC port of the original Red Dead Redemption from Rockstar is on its way has been…
“We had ridiculous scenes happening” Fallout: London’s devs had to ditch rideable horses and bikes because they wouldn’t stop flying up buildings

“We had ridiculous scenes…

Fallout: London‘s massive, but naturally there’s still some stuff that didn’t quite make it into the Fallout 4 mod.…
“You can be inspired, but understand the sacrifice” Fallout: London project lead on Team FOLON’s future and making massive mods

“You can be inspired,…

“Don’t.” That’s the first thing Fallout: London project manager Dean ‘Prilladog’ Carter, through a cheeky grin and a chuckle,…