Tag: Hack&Slash

No Rest for the Wicked dev’s CEO boldly compares it to Lord of the Rings, as he lays out why we won’t see Ori 3 for a long time

No Rest for the…

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Moon Studios CEO Thomas Mahler has made the always wise decision to frame No Rest for the Wicked as…
Diablo 4: Blizzard will finally tell us what it learned from the PTR, and reveal Season 4 this week

Diablo 4: Blizzard will…

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It’s been a while since we’ve had some fresh Diablo 4 news to get excited about. Blizzard has us…
I went into No Rest for the Wicked completely blind, and that absolutely worked in its favour

I went into No…

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I haven’t spent more than a few hours with No Rest for the Wicked yet, but it already feels…
No Rest for the Wicked’s biggest hotfix yet brings major performance boosts, adds quality of life updates, and 8 new shields

No Rest for the…

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No Rest for the Wicked, the – initially divisive – new Early Access game from Moon Studios, has been…
BlizzCon is cancelled again after last year’s first in-person event since 2019

BlizzCon is cancelled again…

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Blizzard has revealed it won’t be hosting its annual BlizzCon fan convention in 2024, but says the long-running event…
The best 18 Switch games you can play right now

The best 18 Switch…

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With more than seven years’ worth of games to pick from, there’s never been a better time to delve…
No Rest For the Wicked early access review – a shaky start, but there’s potential

No Rest For the…

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No Rest for the Wicked feels like a bit of a missing link. In the same way that Salt…
Don’t Starve studio’s co-op roguelike Rotwood sprouts on Steam Early Access: Jump into a world of monstrous encounters for less than a value meal

Don’t Starve studio’s co-op…

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Klei Entertainment’s upcoming roguelike online co-op game Rotwood has entered Early Access on Steam. In Rotwood, you will take…
Lords of the Fallen’s final major update says screw it, lets you balance the game yourself

Lords of the Fallen’s…

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Lords of the Fallen developer HexWorks has delivered one final major update, rounding out the game’s months-long roadmap of…
No Rest for the Wicked dev defends early access, says Dark Souls would’ve benefitted

No Rest for the…

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Moon Studios CEO Thomas Mahler has defended the studio’s decision to launch its latest game No Rest for the…