Tag: city-builder

Hooded Horse CEO hits back at claims that Manor Lords slipped up in early access: ‘Not every game should be aimed at becoming some live service boom or bust’

Hooded Horse CEO hits…

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Over the last couple of weeks, the same old debate about what makes a game successful and how devs…
Card-based city-builder Tiny Kingdom might look cosy, but there’s no time to relax when the fate of the realm is literally in your hand

Card-based city-builder Tiny Kingdom…

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On my never-ending quest to find the most compelling city-builder, I stumbled upon Tiny Kingdom's demo. This game is…
Manor Lords players overwhelmingly vote against changing historically accurate yet NSFW character name

Manor Lords players overwhelmingly…

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Everyone loves a hero—but a hero can be hard to find in a medieval city builder where randomly generated…
There are so many great city builder demos on Steam right now, you can play 3 new ones every single day this week

There are so many…

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The city builder genre has never been healthier, and not only are there more new city builders coming out…
New city builder Generation Exile is a shot across the bow for both strategy game design and the gaming industry at large: ‘It’s simply not possible to keep expanding forever’

New city builder Generation…

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Nels Anderson is about to pitch me on why Generation Exile—a new narrative-focused, solarpunk city builder about keeping humanity…
‘Did I make too big of a game?’ Lead designer of sky-high city builder Airborne Empire on wanting to build a ‘Skyrim or a Breath of the Wild’-sized world

‘Did I make too…

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Building a city in the sky in 2020's Airborne Kingdom was a mostly chill experience—while you were in a…
In Frostpunk 2’s post-post-apocalypse ‘it’s not nature that’s your worst enemy, it’s human nature,’ and nothing proves that like my doomed attempt at turbo-communism

In Frostpunk 2’s post-post-apocalypse…

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The city must not fall, which is unfortunate, because the city is very much in the process of falling.…
Synergy’s solarpunk aesthetic and harsh resource management makes it one stellar city builder

Synergy’s solarpunk aesthetic and…

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After listening to the calm desert breeze alongside the whispers of woodwind and string instruments for the better part…
Hear ye, hear ye, Manor Lords has sold over 2 million copies—which is about 25 times the population of England’s biggest city in the Middle Ages

Hear ye, hear ye,…

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Manor Lords sure took off, huh? Coming out of the gate swinging, the city sim quickly achieved, in the…
A medievalist’s take on Manor Lords: ‘It represents medieval peasants and their lives more fully than most games’

A medievalist’s take on…

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Author bio: Emily Price is a freelance writer and a PhD Candidate in medieval literature. If you lived in…