Tag: city-builder

Tiny Glade review

Tiny Glade review

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Tiny Glade is a game about building rustic old abodes in idyllic pastorals. There are no challenges, there is…
How to get cores in Frostpunk 2

How to get cores…

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In Frostpunk 2 cores are difficult to come by. Unlike other resources such coal, oil, and food, you won't…
Frostpunk 2 review

Frostpunk 2 review

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NEED TO KNOW What is it? A city builder and society sim set in a frozen world Expect to…
Build an empire that will last for thousands of years in strategy city builder Memoriapolis

Build an empire that…

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In most city builders I usually wind up feeling like an urban planner or a mayor. In Memoriapolis, which…
A literal rocket scientist quit her job to make this cozy city builder full of adorable gourd people

A literal rocket scientist…

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Chill building games are having a bit of a moment right now and the cozy game enjoyers are eating…
The most wishlisted cozy game on Steam is launching in September

The most wishlisted cozy…

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Ever since seeing its adorable castle doodling clips on social media I’ve been desperate for Tiny Glade. The little…
Go-Go Town is a miniature city builder where everything is hands-on and every animation is adorable

Go-Go Town is a…

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The visitors to my town in Go-Go Town have a lot of suggestions. One wants water, so I build…
Tom & Jerry meets Rimworld in this complex city builder that’s all about throwing off the yoke of feline tyranny

Tom & Jerry meets…

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Truly all-timer videogames let you do three things: Toil under the yoke of an oppressive overlord, pioneer new frontiers,…
Manor Lords publisher doubles down on protecting devs as CEO says ‘developer sustainability’ is more important than ‘any perpetual growth’

Manor Lords publisher doubles…

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The publisher of Manor Lords, Hooded Horse, has been at the center of a recent discussion concerning indie developers…
Hooded Horse CEO hits back at claims that Manor Lords slipped up in early access: ‘Not every game should be aimed at becoming some live service boom or bust’

Hooded Horse CEO hits…

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Over the last couple of weeks, the same old debate about what makes a game successful and how devs…