Tag: accessibility

Forza Horizon 5 introduces sign language support to the game

Forza Horizon 5 introduces…

A new update is now available for Forza Horizon 5 that features support for American Sign Language and British…
How a small team is helping to move accessibility forward, one thumbstick at a time

How a small team…

What’s the state of accessibility in games at the moment? When it comes to console platform holders, two of…
EA makes more patents public in commitment to improve gaming accessibility

EA makes more patents…

As part of its commitment to making gaming as accessible to as many people as possible, EA has pledged…
RNIB introduces toolkit and player panel to help devs make games more accessible to players with sight loss

RNIB introduces toolkit and…

The Royal National Institute of Blind People (RNIB) has established a player testing panel for the video games industry,…
Periphery Synthetic is playable by sound alone – is it the next step in accessibility for the blind and visually impaired?

Periphery Synthetic is playable…

Close your eyes. It’s an exercise we’ve all tried: navigating through touch, memory, and educated guesses. Invariably, we panic…
Microsoft expands accessibility range with new Xbox Adaptive Joystick

Microsoft expands accessibility range…

Xbox is expanding its accessibility range with new accessories, including the Xbox Adaptive Joystick and 3D printable thumbstick toppers.…
The Access-Ability Summer Showcase is my favourite part of Summer Game Fest week

The Access-Ability Summer Showcase…

Periphery Synthetic, by ShiftBackTick, is a glorious thing. It’s an exploration game and a playable EP. Existing somewhere between…