Once Human’s server queues are annoying, but the devs have promised some “compensation” for your troubles at least

Once Human developer Starry Studio has had to introduce server player limits, leading to long waiting times – but you’ll get something out of the hassle at least.

Like seemingly a lot of games these days, Once Human is one of those titles that has gotten popular astronomically quickly leading you to think “where the hell did you come from?” It’s so popular in fact it’s now managed to hit a concurrent player count peak of 231,668, according to SteamDB. But, of course, like many games before it that have been hit with a launch reception bigger than expected, it’s not gone down all that well. Many players are struggling to get into the game as Starry Studio has placed a limit on how many can be on a particular server, leading many to be stuck in long waiting queues.

To explain the reasoning behind its decision, Starry put out a brief Q&A in a recent post, where it explained that “after analyzing our online server data, we discovered that the increase in the number of players exceeded our previous expectations. When too many players are on the same server, we risk losing server data. Also, too many players being on the same server can affect the gaming experience as players will have to queue before they can log in. That is why we have no other choice but to limit the number of players on each server. But we’ll admit that this has indeed caused inconvenience for some players, so we are working on improving that. We apologize for the inconvenience.”

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