If you plant a bullet on a BulletFarm, do you get a full bandolier like peas in a pod? Or do you pull an ammo box out of the ground like potatoes?
At least that’s what I imagine they’re doing at BulletFarm, a new game development studio helmed by former Call of Duty studio director David Vonderhaar, under the banner of publisher NetEase Games.
Headquartered in Los Angeles, California, BulletFarm is “currently developing a new and ambitious AAA game, built in Unreal Engine 5 and set in an original universe with an emphasis on co-operative gameplay”.