Diablo Immortal has had its high-profile Chinese release pulled, just four days before it was due to become available.
Blizzard’s free-to-play dungeon crawler was set to launch in China on 23rd June. Yesterday, that no longer became the case, as local publisher NetEase claimed in a brief statetement that it now needed to “optimise” the game’s experience.
The last-minute delay has raised eyebrows, especially in the wake of headlines surrouding Diablo Immortal’s monetisation practices.