DF Direct Weekly on The Last of Us PS5 remake, Hitman 3 RT and Starfield’s delay

Is The Last of Us being remade for PS5 – but is it really arriving this year? Do Hitman 3’s ray tracing hardware requirements make sense? And what’s up with the PlayStation Plus games lineup? These answers to these questions – and more! – are all covered in this week’s Digital Foundry Weekly show, hosted this time by Rich, John and Alex.

It’s the PS Plus relaunched games lineup that’s the first port of call, as the team mulls the curious selection of titles from the newly expanded service’s higher tiers – and the pleasant surprise that a selection of previously purchased digital PS1 and PSP games will be playable on PS4 and PS5 without a PS Plus subscription. The team passes comment on what was revealed last week, but maybe we’ve not seen the full picture quite yet as it appears that at least one Ridge Racer game will be added to the classics line-up.

The rumoured Last of Us PS5 remake is also an odd one – after all, the game has already received a PS4 Pro release, so what scope for improvement still exists for a re-remaster beyond targeting 4K 60fps? Alex Battaglia has some ideas – vis a vis ray tracing, naturally – and John Linneman follows up with some thoughts on what actual gameplay changes would make the PS5 release a more compelling prospect. It’ll be fascinating to see what direction Naughty Dog has chosen here, as there’s room from anything from a by-the-numbers remaster for PS5 hardware to a much more substantive overhaul that takes advantage of the lessons learned from the development of the second game.

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