Between its animated adaptations and video game collaborations – which so far includes the likes of Dead Cells and V Rising – Konami’s legendary Castlevania series is alive and well and shows no signs of stopping (although an actual new game would also be nice, Konami). And up next is Dead by Daylight’s previously announced Castlevania Chapter, which is now confirmed to be launching on 27th August, with a public test build arriving today.
When Castlevania joins Dead by Daylight as part of the asymmetric multiplayer horror’s latest paid chapter, it’ll introduce Dracula and his power-granting castle as a new Killer, given both are “inextricably linked”. Developer Behaviour Interactive notes any time Dracula is the featured Killer in a Trial with an Original Map, players will his castle perched on the horizon, looming over proceedings.
Dracula is officially Dead by Daylight’s first shape-shifting Killer, and is able to transform into a bat and wolf alongside his vampire form. The bat is “quiet as a creeping shadow” and can gain ground “with a blink”, which, more practically means Dracula gains the Undetectable status effect, can move faster, ignore vault points, and teleport to any vault points within 32 meters. Survivors become invisible, but their scratch marks can be seen.