Official mod support for Cities Skylines 2 is finally ready to begin its roll out, developer Colossal Order and publisher Paradox have now said.
The feature will roll out in beta next week, on 25th March, and let users create map or code mods. Asset modding will become available later in the year.
Last month, Colossal Order boss Mariina Hallikainen admitted the developer’s “biggest regret” was being unable to offer modding support for the game back at its launch last October. Fans had immediately criticised the title for failing to allow mods – a huge part of the original Cities Skylines – as well as it suffering from performance issues.