
It took about five seconds to figure out Ghost Town might be something a bit special when I first played it earlier this year. Before you even hit the ‘start’ option, you’re transported to a dingy, moonlit South London car park in the driving rain. Fog drifts over litter-strewn tarmac, police sirens wail unseen in the distance, a concrete council block looms overhead, and just for a moment – even though I’ve not lived in London for over a decade – it felt a little like coming home. I’ve got a lot of good things to say about Ghost Town – it’s easily one of my favourite games this year – but more than anything, its sense of time and place is utterly transporting.
