Earlier this summer, I had the chance to play Black Myth Wukong, a highly-anticipated indie action game from China that has impressed everyone since its first reveal, and been teasing us all with its unique – and gorgeous – gameplay since 2020.
It’s been cooking for a while now, and all the trailers that developer GameScience has released for it just keep getting better and better. But we don’t really know an awful lot about the game at the moment; there was an assumption that it’s a Soulslike thanks to the combat we’ve seen in videos so far, but after getting my paws on it, I can tell you one thing for certain: it isn’t.
For a start, the devs themselves call the Unreal 5-based game an ‘action-RPG’, more generic than Soulslike, and missing some of the key tenats that FromSoft have baked into the genre since establishing it back with Dark Souls. So what’s the difference, really?