Today, April 23, was orginally supposed to be the release date of Fallout: London, with the massive mod being pencilled in for St Georges’s Day following a delay late last year. However, Fallout 4‘s long-awaited next-gen update ended up putting pay to that idea, given its potential to break several elements of the mod just two days after its planned release.
If you’re out of the loop, Fallout: London’s a full conversion mod for Fallout 4 that’s set to let us explore a post-apocalytic version of the English capital, complete with fresh factions and quests. We’ve been getting regular updates from the team behind it over the past couple of years, but its release date is now up in the air due to Fallout 4’s next-gen update being set to drop on April 25.
After outlining how the update would affect the mod’s release plans in a video just over a week ago, Fallout: London’s project lead, Dean ‘Prilladog’ Carter, has now provided a bit more insight into the effects the changes the update’s neccessitated have affected things via an interview with the BBC. He also went a little bit more in-depth regarding Bethesda’s apparent lack of communication with the mod’s team regarding the update – something he touched on in that initial video.