Sword of Convallaria can’t shake mixed Steam reviews due to predatory monetisation and progress blockers

Sword of Convallaria is out and doing well, drawing in players with its tactical gameplay, classic RPG aesthetic, and loving approach to both narrative and musical score. But even with its many merits, the public review score for the game remains mixed. This is due to two major reasons: the monetisation and progress blockers.

This is because Sword of Convallaria is a gacha game! Tempting you to spend money is kinda the point, arguably more than making a fufilling gaming experience. Those upset about monetisation are strongly against such practices, whereas progress blockers come in the form of rechargable stamina preventing you from moving through the game when you run out. You can recover stamina naturally, sure. Or you could spend money.

For many such complaints will be weird, because you knew what you were getting into when you downloaded the game. But, it’s also worth noting that in recent years (in fact, probably since HoYoverse started making big-budget gachas aimed at wider western markets) that the harshness of such gacha mechanics has been softened considerably. Sword of Convallaria isn’t the worst offender in the genre by any means, but if you compare it to the big hitters of the day, it’s by no means the best either.

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