We’re long past the launch era of No Man’s Sky, but part of what defined it for many (outside of all the broken pre-release promises) was just how lonely it all felt. Back then, NPCs were a rarity, and so many of the systems and mechanics players associate with the game today had yet to be implemented.
But, what if you could jump to a time when No Man’s Sky truly was a descriptive name for the Hello Games space exploration title?