Some early UI images from Overwatch 2 have been shown off online via Artstation, an online art portfolio platform where artists from a variety of backgrounds show off their work. Originally caught by Attack of the Fanboy, It’s here that Jayson Kirby – former UI designer at Activision Blizzard – published a variety of early UI designs from the upcoming team FPS.
This includes a showcase of the main menu featuring a battle pass option, weekly challenges, player endorsement levels, as well as a variety of new end of game screen. While these screens are from a developmental version of the game that is quite old by now, at least two years old by Jayson’s own admission, it may provide hints towards the direction Overwatch 2 is headed.
A battle pass seems like a natural step forward for Overwatch 2, as it’s progression feature that many of live service games in the field have embraced openly at this point. With Overwatch, it did often feel like obtaining that one cosmetic you really wanted felt a tad dire. At Least with a battle pass, there would be clearer goals people could work towards.