I wasn’t expecting much from Code Vein 2, but as a long-time Souls fan, its spin on the formula is a very pleasant surprise

I do love a Soulslike, but I’m a bit of a purist at heart – if you don’t give me the exact combination of forlorn ambience, intricate world design, lore excavation, and precision combat developer FromSoftware so consistently delivers, I’m probably going to struggle to care. So, having completely overlooked Bandai Namco’s anime-hued Soulslike Code Vein when it released back in 2019, its sequel was well off my radar. Until, that is, dark forces (Eurogamer editor-in-chief Tom Orry) conspired to nudge it into my orbit. And having now played a good few hours of Code Vein 2 over this last week, I’m both surprised and delighted to discover I’m having a lovely time.

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