I’ve always found the Monument Valley games slightly frustrating, because they’re beautiful, creative things that don’t seem to have that much room for the player. They’re quietly misleading in this regard. With their fixed viewpoints, Persian influence and love of Escher-like geometry, they look like perfect brain-teasy puzzle games. In reality they’re more akin to the likes of Uncharted than they are something along the lines of Echochrome or Crush. The plan is all laid out for you and you can’t really deviate from it. Hit your marks, know your place, and save your sense of wonder for all the visual tricks the developers are playing on you.