Wuthering Waves’ devs are aware of your frustrations with the game, and it’s outlined plans on how to fix them

Wuthering Waves dev Kuro Games has once again apologised for the game’s rough launch, saying it is “disheartened” at its “inability to provide a high-quality gaming experience.”

Right from launch, Wuthering Waves has struggled a touch on both mobile and PC, with numerous performance issues and bugs plaguing the game, resulting in a mixture of funny and frustrating problems. Kuro Games did outline some issues with the game, as well as promise it would allow players to skip more cutscenes and more in future updates, but the game is still struggling with a few things. In a lengthy blog post released today, Kuro Games outlined what’s currently wrong with the game, and what it plans to do in future updates, as well as apologising for the current state of the game.

“Since the official launch of Wuthering Waves, we have received a lot of valuable feedback and suggestions through social media and in-game surveys,” reads the post. “We apologize for the deficiencies and issues present in Wuthering Waves, our first fully independently developed and globally published game at Kuro Games. We understand that this has affected your gaming experience, and we are working to improve it for those who love the game. We have been working on optimizations and iterations for the current 1.0 version, and the development of subsequent version updates is also underway.”

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