Terraria devs reveal the game’s average playtime on PC is over 100 hours as it passes 70 million copies sold

Whenever I remember I have 80 hours logged in Terraria, I’m a little shocked because it doesn’t feel like I put nearly that much time into it. Turns out, those are rookie numbers anyway—in a blog post published yesterday, developer Re-Logic shared a bunch of stats and revealed that the average PC player’s logged time was 101 hours and 18 minutes.

Given how many players don’t complete the RPGs they buy, that’s a pretty impressive stat for a 15-year-old survival game. It probably helps that it’s pretty good—Luke Winkie called it “one of the best adventures out there” in his 83% re-review from 2018—and that it just can’t seem to stop growing, with each new gargantuan update making former claims that it was finished seem increasingly absurd.

Another notable stat from the post is that the game has sold a whopping 70 million copies across various platforms, beating out mega hits like The Witcher 3. PC is unsurprisingly the most popular platform by far with 39.6 million copies sold (and 12.3 million tModLoader downloads on Steam). It’s perhaps more evidence that there is virtue in being able to run on anything.

The post goes on to state that the team is done with the whole “final update” shtick, and there’s more on the way. “Well, for now we are comfortable confirming that crossplay is on deck soon… and that Terraria Updates will continue beyond 1.4.6/crossplay,” the blog reads. “How that will work and what those entail will be shared as we go along.”

The game is bigger than ever, hopping on the crossover train with games like Palworld and sitting at over 35,000 concurrent players as I write this, according to SteamDB. In the endless high tide of new early access survival games to sift through and live service games that come and go with the wind, Terraria refuses to fade away.

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