Tag: single-player

The Borderlands movie may be rotten, but at least it’s pushed players to return to the excellent games

The Borderlands movie may…

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The Borderlands movie is so trash, so bereft of merit, that it’s driven Borderlands refugees back to the old…
Helldivers 2 players continue to call Arrowhead’s bluff by letting the bots advance, but they’re still seemingly on track in the current MO

Helldivers 2 players continue…

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In what’s turning into a rather remarkable protest, Helldivers 2 players are continuing to let the game’s Automatons get…
The Last of Us Part 2 multiplayer cancellation reportedly wasn’t a “bloodless endeavour”

The Last of Us…

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Following the release of The Last of Us Part 2 in 2020, developer Naughty Dog had plans to launch…
Fallout co-creator Tim Cain shows off the remarkable The Outer Worlds demo that got the publisher thumbs up only a year into development

Fallout co-creator Tim Cain…

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Tim Cain might be best known as a co-creator of the original Fallout, but some of his most recent…
Red Dead Redemption PC version detailed via PlayStation Store page

Red Dead Redemption PC…

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Rockstar Games yet-to-be-announced PC version of Red Dead Redemption has been detailed, bizarrely, via the PlayStation Store page for…
Red Dead Redemption’s long-rumoured PC port might finally have been revealed via the PlayStation Store, as we all expected

Red Dead Redemption’s long-rumoured…

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Speculation that a PC port of the original Red Dead Redemption from Rockstar is on its way has been…
Procedurally generated detective sim Shadows of Doubt leaves Steam early access in September

Procedurally generated detective sim…

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Shadows of Doubt, the procedurally generated first-person detective sim from developer ColePowered Games, is leaving Steam early access on…
Stalker 2’s 35-minute developer deep dive shows off its gorgeously bleak post-apocalyptic world

Stalker 2’s 35-minute developer…

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Following Stalker 2: Heart of Chornobyl’s recent delay to November, developer GSC Game World has rewarded patient fans with…
“We had ridiculous scenes happening” Fallout: London’s devs had to ditch rideable horses and bikes because they wouldn’t stop flying up buildings

“We had ridiculous scenes…

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Fallout: London‘s massive, but naturally there’s still some stuff that didn’t quite make it into the Fallout 4 mod.…
“You can be inspired, but understand the sacrifice” Fallout: London project lead on Team FOLON’s future and making massive mods

“You can be inspired,…

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“Don’t.” That’s the first thing Fallout: London project manager Dean ‘Prilladog’ Carter, through a cheeky grin and a chuckle,…