Tag: Interview

Why some of the team behind Dead Space are returning to sci-fi horror with The Callisto Protocol

Why some of the…

0
We talk about pushing the genre forward, life after triple-A and whether the death of single-player games has been…
Bringing new IP to the market is “very risky” says PlayStation boss

Bringing new IP to…

0
By Dom Peppiatt, Sunday, 22 November 2020 14:16 GMT PlayStation boss Jim Ryan has revealed a few choice comments…
Bringing new IP to the market is “very risky” says PlayStation boss

Bringing new IP to…

0
By Dom Peppiatt, Sunday, 22 November 2020 14:16 GMT PlayStation boss Jim Ryan has revealed a few choice comments…
Nintendo says Hyrule Warriors isn’t expected to become its own series after Age of Calamity

Nintendo says Hyrule Warriors…

0
IGN managed to chat with long-term Zelda series producer Eiji Aonuma and Hyrule Warriors: Age of Calamity producer Yosuke Hayashi…
Supermassive’s next game will be another horror “equivalent in size” to The Quarry

Supermassive’s next game will…

0
The Quarry developer Supermassive has confirmed it’s already commenced work on its next game and yes, it’s going to…
“I want it now!” What do hardcore fighting game players think after hands-on with Street Fighter 6?

“I want it now!”…

0
VsFighting X, the 10th instalment of the UKs biggest fighting game event made its glamorous return this past weekend…
“It doesn’t surprise me, but I’m still pretty upset” – MultiVersus modders lose momentum after DMCA strikes

“It doesn’t surprise me,…

0
The MultiVersus hype is still strong, moving on from its rapturous release a few weeks ago. The game has…
Iron Galaxy on how Rumbleverse isn’t just another battle royale Fortnite wannabe

Iron Galaxy on how…

0
Iron Galaxy is a developer with a lot of merit, in my book. Responsible for nearly 15 years of…
Respawn wants cross progression in Apex Legends “sooner rather than later”, working on in-game gifting

Respawn wants cross progression…

0
A vast new sweep of information regarding the future of Apex Legends has been revealed, via an early press…
Skull and Bones is “not a narrative game”

Skull and Bones is…

0
Ubisoft’s upcoming pirate game Skull and Bones is “not a narrative-driven game”. That’s according to game director Ryan Barnard,…