Tag: Interview

thatgamecompany’s Jenova Chen on Sky: Children of the Light, Journey, and playing as families

thatgamecompany’s Jenova Chen on…

It’s not a stretch to say that Journey was one of the more influential games of the last decade.…
How Super Mario 64 changed the face of the games industry – 25th Anniversary

How Super Mario 64…

Twenty-five years on, we catch up with the developers inspired by Miyamoto’s revolutionary platformer. “What’s the right word? It…
Tencent now owns majority stake in Spec Ops: The Line developer Yager

Tencent now owns majority…

Tencent has made another acquisition in the West, this time procuring a majority stake of Yager, the German developer best…
Final Fantasy 14 Endwalker interview: Yoshi-P talks fandom, heroism, and the upcoming expansion

Final Fantasy 14 Endwalker…

While his development studio is now making the sixteenth entry in the series, it’s clear that Naoki Yoshida’s heart…
Why as a Vampire The Masquerade fan I’m optimistic about Bloodhunt

Why as a Vampire…

First announced last November, Sharkmob’s Vampire The Masquerade battle royale now has a title — Bloodhunt — and a…
Inside the Driver game that died so that Watch Dogs could live

Inside the Driver game…

When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the…
Mass Effect & Dragon Age’s cast members on how BioWare builds dynamics

Mass Effect & Dragon…

“Dragon Age was basically one of my favourite video games, even before I got cast,” Allegra Clark, the voice…
Neo: The World Ends With You isn’t just recreating the original’s mood – it’s about modern Shibuya, 14 years later | interview

Neo: The World Ends…

Delivering a sequel to a beloved game is hard enough. Setting out to create a sequel that’s almost fifteen…
The Outer Worlds: Murder on Eridanos DLC interview | “There’s a lot of weirdness in this expansion”

The Outer Worlds: Murder…

It’s hard to think of a better setting for space-age sleuthing than The Outer Worlds. And in this second…
World of Warcraft: Shadowlands BlizzConline Interview: mobile rumours, gearing, Torghast and Arthas

World of Warcraft: Shadowlands…

World of Warcraft senior game designer Jeremy Feasel and technical director Frank Kowalkowski detail some of the big changes…