SteamWorld Build publisher Thunderful said the game “fell slightly short of expectations”, as its company restructure is “off to a good start”.
The game was the latest in the SteamWorld series that turned to strategy and base building gameplay, and was released at the start of December last year.
During the company’s latest financial reporting, Thunderful CEO Martin Walfisz put the blame on genre choice not being suited to the Switch, where the series is traditionally stronger (thanks Game Developer). That’s despite the game’s sales contributing to a record high Q4.