Starfield’s May patch adds 60fps target for Series X, land vehicles footage teased

Starfield’s May update – that’ll be the one teased by Bethesa’s Todd Howard earlier this week – is now live for beta testing on PC, bringing with it the previously promised surface map overhaul, alongside a new 60fps target mode on Xbox Series X. Additionally, Bethesda has shared a brief look at land vehicles, coming to Starfield in a future update.

Bethesda’s lengthy release notes kick off with some “big improvements” for those pesky surface maps – changes elaborated on in an accompanying developer video. Bethesda says the goal of its overhaul is to introduce more “utility and detail” to maps, and that includes cities now being properly represented with 3D maps featuring icons denoting points of interest. Additionally, bringing up Starfield’s scanner now superimposes these icons directly onto the environment, so players can more easily find their way to a specific location.

Elsewhere, the update introduces an extensive suite of granular gameplay options enabling players to configure Starfield to better suit their tastes. These include options to separately adjust enemy and player combat damage output, to enhance or decrease aim assist, to make ammo weightless, to increase or decrease the effectiveness of healing items, to adjust instances where automatic saves trigger, and more. Additionally Bethesda is introducing an “extreme” difficulty option which sits above the current “very hard”.

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