With just a few short weeks to go until Insomniac Games’ superb Spider-Man Remastered makes the jump from PlayStation 5 to PC on 12th August, Sony has released new details on the game’s PC-exclusive features, plus full spec requirements so prospective purchasers can get a sense of how it’ll run on their machines.
Starting with the new features arriving as part of Spider-Man Remastered’s PC release, these’ll include (for those with compatible GPUs) ray-traced reflections at varying quality levels, plus support for Nvidia DLSS and DLAA. All players, meanwhile, can take advantage of Spider-Man’s customisable rendering systems, including SSAO, texture filtering, LoD quality, and shadows.
Additionally, there’s support for various monitor resolutions and ratios – including ultra wide, panoramic, and Nvidia Surround multi-monitor set-ups – all playable in either windowed, full-screen, or exclusive full-screen rendering modes.