Palworld developer Pocketpair insists it has no reason to be alarmed about the hit game’s dwindling player count.
As Palworld’s 24-hour concurrent Steam count peaks at around 535,000 players – a fair fall from the 2.1 million simultaneous players Pocketpair secured the weekend Palworld launched – community manager “Bucky” stated in a statement on Twitter that the “Palworld has lost X per cent of its player base discourse is lazy”, insisting that it was “fine” for players to take a break and play other games in between content updates.
“This emerging ‘Palworld has lost X per cent of its player base’ discourse is lazy, but it’s probably also a good time to step in and reassure those of you capable of reading past a headline that it is fine to take breaks from games,” Bucky said.