Indiana Jones and the Great Circle marks the triumphant return of Machine Games. This is the studio’s largest game to date and the first to deviate from the Wolfenstein series on which its reputation was built. It also gives us our first look at the latest tech developed in tandem between id Software and Machine Games – and while it boasts its very own label, this new technology looks to right the many wrongs we’ve come to expect with many AAA releases powered by Unreal Engine 5, including support for ray traced global illumination (RTGI) while targeting 60fps at high resolutions. Today we’ll run through some of the great visual features on offer, both from a technology and artistic standpoint, while covering off the nuts and bolts of performance and image quality and the gameplay itself. Let’s swing into adventure.