Immortals of Aveum set to receive HDR and FSR 3 console frame generation

Ascendant Studios’ Immortals of Aveum is currently enjoying a new lease of life as a ‘free’ game on PlayStation Plus – and two major upgrades are coming soon. The first – patch 1.0.6.3 – adds support for high dynamic range and should be rolling out to all console versions of the game today. Perhaps more exciting is the upcoming 1.0.6.4, which brings AMD’s FSR 3 frame generation to consoles for the first time, increasing frame-rate via inserted, interpolated frames.

When the console versions receive their FSR 3 upgrades, the PC version will also be updated to support the latest rendition of AMD’s frame generation technology. Ascendant is working with development partner Enduring Games to bring this eagerly awaited feature to consoles and we’re intrigued to see just how good the implementation will be.

The PR doesn’t give much away about how frame-gen changes or improves Immortals of Aveum on consoles, saying only that “Patch 1.0.6.4 will also extend FSR 3 support for Variable Refresh Rate (VRR) monitors and TVs on both PC and consoles, which will improve frame pacing and reduce occurrences of judder or screen tears”.

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