If you’ve been wondering why Frank West has a new voice actor, we might have our answer: Dead Rising: Deluxe Remaster has a whole lot of new dialogue for you to hear – which means a lot of the game has been re-recorded.
The original Dead Rising was a real product of its time. In 2006 games were becoming more cinematic, but still had many of the tropes, hallmarks, and structural limitations of previous generations as developers got used to high definition content, more cinematic presentation, and more processing power and storage space. As a result, Dead Rising had some iconic fully-voiced cutscenes – but also a whole lot of in-game dialogue that simply passed by with text boxes.
Not so in the latest remaster of the game – which tries to live up to its ‘Deluxe’ moniker by adding quite a lot to the game. The whole experience ends up feeling like it straddles some no-man’s land between traditional remasters and a proper remake. It’s clearly the same game in the end and is full of glorious 2006 energy, so it’s a remaster – but the additions are seismic enough to feel like a bit of a remake. The fact Dead Rising has already been remastered once, in 2016, doesn’t help matters.