Dead Cells designer calls decision to end development “the worst imaginable asshole move”

Former lead designer and developer on Dead Cells Sébastien Benard has called the decision to end development on the game “the worst imaginable asshole move” by publisher Motion Twin.

Benard worked on Dead Cells until late 2019, before establishing his own one-man studio called Deepnight. Now, he’s posted his thoughts on Dead Cells’ development being ended on the game’s Discord server, after being asked for his opinion (as spotted by PCGamesN).

After a quick check by Eurogamer, Benard’s posts no longer seem to be available on the server at the time of writing, though many users are still discussing what he wrote.

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