Call of Duty: Black Ops 6’s “purely round-based” Zombies mode gameplay detailed

Following a brief introduction to Call of Duty: Black Ops 6’s Zombies mode earlier this week, Activision and developer Treyarch have shared first gameplay details of what it’s calling a “purely round-based” Zombies experience for this year’s game.

Storywise, Black Ops 6’s Zombies mode begins after a group of former Requiem members are liberated from the remote Terminus Island complex in the Philippine Sea by Maya Aguinaldo and Dr. William Peck. Maya is one of four playable Operators in this latest iteration of Zombies – she’s joined by Grigori Weaver, Elizabeth Grey, and Mackenzie “Mac” Carver – and unfortunately for them all, Terminus Island is a bio-research station for Project Janus, and those pesky Dark Aether undead are soon up and about again, ruining everyone’s day.

Terminus Island is the first of two Zombies maps so far revealed for Call of Duty: Black Ops 6’s launch (the other being the West Virginian town of Liberty Falls), and here, up to four players must work together to discover and complete objectives in order to escape the maximum-security complex – all while fending off waves (or “rounds”) of the undead.

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