The entirety of Blizzard’s 500-strong World of Warcraft development team have unionised, making it the largest group within Microsoft’s gaming teams to do so thus far.
Around 1750 employees within Microsoft’s gaming teams are now unionised, Bloomberg reported yesterday, including those working on Blizzard’s veteran MMO.
World of Warcraft developers will now be represented by the Communication Workers of America (CWA), which celebrated the inclusion of Blizzard staff yesterday in a statement which dubbed the joining as the “first wall-to-wall union at Activision Blizzard“, and “a key inflection point in the broader movement for video game worker organising industry-wide”.